Monday, June 17, 2019

The Gaming and Console Industry Essay Example | Topics and Well Written Essays - 2250 words

The Gaming and Console Industry - Essay ExampleAmong the notable improvements in the computer being that attribute their success to the gaming industry, including sound cards, graphics cards, and 3D graphics accelerators. CD-ROM and DVD-ROM drives also base their invention in the gaming industry (Hooper 1991). Sony has been in the industry for a considerable number of years and has been the key brookr of the video games with its PlayStation devices. Regardless of the increased competition, the industrys future is still genuinely promising as more people buy and use games. Sony has been in the industry for a long time, but its sales and revenue from the backing has been declining good with time. This is due to various reasons, some of which the company has control over, while others it cannot control. As more people use games, more players come to the market, increasing competition. Changing node tastes, substitution by other forms of games and environmental factors could be a r eason for the decline in the performance. However, despite this, the company is likely to remain in the business for a long time. Q 1 Porters five competitive forces Competitive rivalry Sony is operating in a very competitive industry, with galore(postnominal) firms coming up with different forms of gaming. With the increase and technological revolution, many companies have started providing games via digital devices, for example, smartphones. Other companies have gone a step further to provide online streaming of games for their customers where people can play games online from the internet. Regardless of the stiff competition, the company is currently facing, Sonys consoles are not ab come out to be edged out of the market anytime soon due to increased innovation and inclusion of a variety of features if the recent launch of PlayStation 4 is anything to go by. Although prospects are high in the gaming business, expectations are that in future, the profits will keep on dwindling a nd the next generation of games will never rake even half(prenominal) of what the current is making. Stakes are high, risks have increased to the point that currently, Sony is struggling to command superiority in the same market that it had previously dominated. With increased white plague of technology, research, and experiments in the industry, more and more developments are coming to place.

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